Play

At Day of Dungeons, the TTRPG community comes together for one purpose: to play. The one-shot game sessions are the heart of the festival, where every roll of the dice ignites legendary tales and bonds are forged in the fires of adventure. The workshops, markets, mini-painting and other activities add to the spectacle, but playing is what it’s all about.

So, leave the ordinary world behind and step into realms of magic, mystery, and wonder. This is your adventure.

How It Works

  • Pick Your Path: Explore our curated selection of one-shot games. We’ve got the classics like Dungeons & Dragons, but also Call of Chtulhu, The One Ring, Mörk Borg …
  • For Every Level of Adventurer: No experience? No problem. Our expert game masters are here to guide players of all experience levels through the game. Everyone is welcome!
  • One Session, One Adventure: Each participant can choose one game to play in during the festival, so pick the world that calls to you the most! There are three time slots to start in.
  • No Need to Register: With your ticket, you can freely take a seat at one of the tables. Simply be on time when the game starts, pick an empty seat and join in. 
  • The Power of Play: The festival isn’t just about the games, it’s about the community. Join like-minded adventurers, forge new friendships, and create unforgettable stories that will live long after the dice are put away.

Levels & Themes

The Games You Play

More adventures will be added in the coming weeks. Stay tuned!

Block 1 - 10:00

D&D at level 2

The Lost Scroll

GMs: Louis H, Jonas V

Game: Dungeons & Dragons 5E

Theme: Dungeon crawl

A historian wizard tasks your party with finding the origin of the Sanctuary spell, hidden in a notorious dungeon. Will this be a successful quest, or your party’s final refuge?

Refuge in the Lost World

GM: Jelle V

Game: Dungeons & Dragons 5E

Theme: Exploration

After being shipwrecked on an uncharted island, survival becomes your primary concern amid eerie sounds and the presence of ancient creatures. Building a safe haven while uncovering the island’s mysteries turns into a battle of wits against prehistoric predators.

Lair of Despair, or Abbey of Hope?

GM: Mathias D

Game: Dungeons & Dragons 5E

Theme: Grim

Have you ever met a clergyman, who just … didn’t feel right? Maybe they serve a different kind of god. Come find out if you’re paranoid, or if there’s something more going on.

The Colors of Doom

GM: Benny R (Pref. NL)

Game: Dungeons & Dragons 5E

Theme: Puzzle mystery

During the spring ceremony of a group of harengons, several children disappear. The trail leads you to the discovery of an ancient curse.

The Last Six Hours

GM: Nader B

Game: Dungeons & Dragons 5E

Theme: Dungeon crawl

As the devastating might of the Tarrasque ravages the kingdom, a desperate caravan races against time toward Laputa, the floating ark city. Set to launch into the sky and leave the rest behind to face certain doom, will you make it in time, or fall to the beast?

An Urgent Rescue

GM: Jonas A

Game: Dungeons & Dragons 5E

Theme: Mystery investigation

While enjoying a well-deserved breakfast at the Bullfrog Inn after your latest adventure, trouble finds you once again. A family has been abducted, and the village of Myrehall desperately needs your help to bring them back.

In the Shadow of More-doors

GM: Joseph C

Game: Dungeons & Dragons 5E

Theme: Silly

The Dark Lord is ready to bring doom, but there’s one tiny issue: he lost his glasses and can’t see a thing. As his loyal minions, it’s up to you to venture into the mines of Moronia and recover them, so evil can proceed with 20/20 vision!

The Light of Salvation

GM: Jef VDW

Game: Dungeons & Dragons 5E

Theme: Dark fantasy

After the devastating war, survivors find solace in the holy Sanctuary, led by the mysterious priestess Mother Etherea. But as dark secrets surface, you must uncover whether this refuge is truly a place of salvation … or of unbearable sacrifice.

D&D at level 8

The Fine Print

GM: Jef V

Game: Dungeons & Dragons 5E

Theme: Dark mystery

A warlock is desperately looking for capable adventurers to escort him to his destination. He’s awfully vague about the details, but it’s clear from his message that this will be no easy task. Will you join this mysterious party, and venture into unknown danger?

The Relics of Lillith

GMs: Dwayne D, Miguel V, Katinka D, Jonas B, Bayard V

Game: Dungeons & Dragons 5E

Theme: Dark fantasy

The Veil of Darkness has shattered. Ten members of the Order of Lathander sacrificed their lives to bind her within the church. Will you arrive in time to stop Lillith’s resurrection, or will darkness once again engulf the world?

Eleven Baneful Gates

GM: Bruno V

Game: Dungeons & Dragons 5E

Theme: Dungeon crawl

Haroushin, the high-priest of Zann in Muluk, has found an ancient clay tablet hinting at the location of the fabled ‘Eleven Baneful Gates,’ a scroll said to hold the secret of immortality. All he needs now is a brave group to retrieve it, as the last expedition vanished without a trace.

Inn Too Deep

GM: Friso J

Game: Dungeons & Dragons 5E

Theme: Whimsical adventure

Trade caravans have gone missing in the heart of the Twilight Thickets, and whispers speak of a deadly menace lurking within. You must brave the shadowy forest and uncover the truth behind an oddly inviting tavern that promises more than it appears.

A Trip on the Illithid’s Airship

GM: Sven L (Pref. NL)

Game: Dungeons & Dragons 5E

Theme: High fantasy

You wake up from a dreamless sleep and look around in shock. All around you are fleshy pods containing living beings, but you seem to be free, along with a few other dazed figures stumbling nearby.

Bedtime Beneath the Sanctuary: Shadows Stirring

GM: Jos V

Game: Dungeons & Dragons 5E

Theme: Mystery

In the warmth of a safe haven, the players are lulled into a sense of comfort as bedtime stories fill the air. But as the final lullaby is whispered, shadows begin to stretch, and something monstrous stirs in the dark, threatening to shatter the sanctuary’s peace.

Just an Absolute Perfect Normal Usual Adventure That Starts in a Tavern

GM: Joeri J

Game: Dungeons & Dragons 5E

Theme: Puzzle Mystery

You and your party are starting in a tavern, and the mayor has some veeeery serious matters he wants you all to attend to. Thank goodness this is a perfectly normal, everyday village where absolutely nothing will go wrong… right? …right?

D&D at level 14

Building Hope

GMs: Bram V, Fonke V, Wouter R

Game: Dungeons & Dragons 5E

Theme: Dark fantasy

The world is consumed by darkness, and hope is fading. As heroes, you and your companions must claim land and build a sanctuary, a spark of light in a dying world. Will you bring hope to these forsaken lands and lead a resurgence?

Game of Death

GM: Steve V

Game: Dungeons & Dragons 5E

Theme: Gauntlet

In a high-stakes quest for gold and fame, the heroes must ascend a deadly tower. With every step higher, you face increasingly dangerous trials, testing your skills and unity as you strive to reach the top and claim ultimate glory.

All Hell to the Queen

GM: Maxim B

Game: Dungeons & Dragons 5E

Theme: Horror survival

Onward to hell, to save a soul! And back to earth, to avoid the queen!

Other TTRPGs

Ash & Steel

GM: Jules D

Game: Avatar Legends: The Roleplaying Game

Theme: Action adventure

During the 100-hundred-year war, a fire nation defector flees to the earth kingdom. Long Feng needs you to get her and her stolen war plans to Ba Sing Se.

Shadows of Coruscant

GM: Geert L

Game: Star Wars: The Roleplaying Game

Theme: Whimsical investigation

Members from the Rebel Alliance find themselves in the lower levels of Coruscant at the hearth of the Galactic Empire. Our unsong heroes start their adventure in the underbelly of this ecumenopolos, in a shady cantina named The Slippery Sarlac.

The Eerie Echoes of Eldorn

GM: Jonas P

Game: 13th Age

Theme: Heroic fantasy

Eldorn, the Elven-tree, has been a symbol of peace and unity of the three elvenkinds. But just a few days before their tri-annual conclave, a curse seems to have come upon the tree! Mighty heroes are required to rid this sanctuary of its curse before the conclave.

Edge of Darkness

GM: Eric V

Game: Call of Cthulhu 7E

Theme: Dark fantasy

You are requested at the bedside of an old acquaintance at the Elderglow Medical Center. Will you be able to fulfill the wish of a dying friend and attempt to undo the mistakes of the past, while something unknowable lurks just behind the veil of your own sanity?

Block 2 - 13:30

D&D at level 2

The Missing Clay

GM: Gijs V

Game: Dungeons & Dragons 5E

Theme: Adventure fantasy

The potters in Oosterhout face a crisis as their clay supply has vanished, and no one has heard from the clay pits in Steenoven for some time. An apprentice sent to investigate has also gone missing, prompting the need for local adventurers to step in!

The Lost Scroll

GMs: Kris D, Michiel S, Yann L

Game: Dungeons & Dragons 5E

Theme: Dungeon crawl

A historian wizard tasks your party with finding the origin of the Sanctuary spell, hidden in a notorious dungeon. Will this be a successful quest, or your party’s final refuge?

A Trip on the Illithid’s Airship

GM: Sven L (Pref. NL)

Game: Dungeons & Dragons 5E

Theme: High fantasy

You wake up from a dreamless sleep and look around in shock. All around you are fleshy pods containing living beings, but you seem to be free, along with a few other dazed figures stumbling nearby.

The Enchanted Library: Lost Legends

GMs: Gonnie S & Kim V

Game: Dungeons & Dragons 5E

Theme: Fantasy mystery

Pulled from the very pages of their own stories, fairytale heroes find themselves trapped in the Enchanted Library. To return home, you must solve riddles, recover lost fragments, and unlock the magic before their worlds crumble.

Only You Can Prevent Forest Fires

GMs: Pim V

Game: Dungeons & Dragons 5E

Theme: Adventure exploration

You are hired to protect the construction site of a new military outpost on the edge of the forest. The local wildlife, emphasis on wild, is less than thrilled.

Pilgrims' Progress

GM: Aonghus C

Game: Dungeons & Dragons 5E

Theme: Roleplay heavy

Pilgrims, rejoice: our great journey is nearly at an end. We are blessed to return with the latest incarnation of the All-Father. Corruption may have infested our home during our absence, but we know this: in the All-Father’s name,  we will prevail.

D&D at level 8

Refuge in the Lost World: Secrets of the Ancients

GM: Jelle V

Game: Dungeons & Dragons 5E

Theme: Dark fantasy

Uncover an uncharted island’s secrets within a colossal, moss-covered structure filled with ancient murals and carvings. Danger lurks, requiring you to navigate present threats while searching for a way home.

Monster Park

GM: Jascha B

Game: Dungeons & Dragons 5E

Theme: Whimsical fantasy

You are invited to test the security of a sanctuary for magical monsters. But when they arrive things go terribly awry. It’s up to your team of misfits to survive and save the sanctuary.

The Relics of Lillith

GMs: Tom D, Jannes D, Jonas B, Bayard V, Bernd A

Game: Dungeons & Dragons 5E

Theme: Dark fantasy

The Veil of Darkness has shattered. Ten members of the Order of Lathander sacrificed their lives to bind her within the church. Will you arrive in time to stop Lillith’s resurrection, or will darkness once again engulf the world?

All Aboard

GM: Noël U

Game: Dungeons & Dragons 5E

Theme: Murder mystery

The brand new opening of a new mode of transportation is happening. High-class individuals from all over Dominica have been invited to test-ride this marvelous new machine. You all have also been invited by the Jade Lotus Guild to keep the peace aboard, because after all, who knows what might happen?

Stories of Avergursced: A Trader's Call

GM: Milan M

Game: Dungeons & Dragons 5E

Theme: High fantasy

In the quiet town of Nigeb, a desperate trader seeks help after his caravans mysteriously disappear while traveling through the treacherous Dark Forest toward the sacred elven city of Tel’Fiega. It’s up to you to investigate. Will you answer the call?

Bedtime Beneath the Sanctuary: Shadows Stirring

GM: Jos V

Game: Dungeons & Dragons 5E

Theme: Mystery

In the warmth of a safe haven, the players are lulled into a sense of comfort as bedtime stories fill the air. But as the final lullaby is whispered, shadows begin to stretch, and something monstrous stirs in the dark, threatening to shatter the sanctuary’s peace.

D&D at level 14

Building Hope

GMs: Joost S, Arno B, Mats S, Raoul R

Game: Dungeons & Dragons 5E

Theme: Dark fantasy

The world is consumed by darkness, and hope is fading. As heroes, you and your companions must claim land and build a sanctuary, a spark of light in a dying world. Will you bring hope to these forsaken lands and lead a resurgence?

Other TTRPGs

A Lurking Darkness

GM: Jeroen V

Game: Call of Cthulhu 7E

Theme: Sci-fi horror

Emerging from the cryosleep’s embrace, the stark silence of the spaceship is shattered by distant whispers. What was meant to be a sanctuary from the void is now a prison of nightmares prowling the shadows.

Graves Left Wanting

GM: Yannick G

Game: Mörk Borg

Theme: Apocalyptic fantasy

You died and yet you live. After waking up in your grave, can you escape the hidden dangers of the graveyard and find a safe haven?

A Blasphemous Heist

GM: Benjamin M

Game: Warhammer Fantasy 4E

Theme: Fantasy heist

Beneath the dwarf district lies a sanctuary of untold riches, but its treasures are guarded by more than just walls. As you gather your tools and whisper with shady contacts, ask yourself—will the plan you hatch survive this blasphemous test?

A Drink at the Old Oak Inn

GM: Jean T

Game: Shadows of Esteren

Theme: Cosy horror

Winter snows have arrived early in Melwan, closing the roads and trapping locals and travelers alike for nearly ten days. Gathered at the Old Oak Inn for an evening of ale, conversation, and cards, you feel safe among friends. What could possibly go wrong?

Making the Rounds

GM: Eric V

Game: Warhammer Fantasy Roleplay

Theme: Dark fantasy

After being caught in a riot accused of instigating it, you are forced to serve as members of the Watch as your “debt”. While patrolling the streets, you uncover of a plot that might spiral out of contol quickly.

Block 3 - 16:30

D&D at level 2

The Echoes Within

GM: Marvin D

Game: Dungeons & Dragons 5E

Theme: Dungeon crawl

In the depths of an ancient hidden dungeon, sealed from the outside and assumed abandoned, shrieks and wails echo within, as cries for aid ask for help. Will you and your party enter within, slay the threat and discover treasures or will only death await you?

The Lost Scroll

GMs: Jonas V, Michiel S

Game: Dungeons & Dragons 5E

Theme: Dungeon crawl

A historian wizard tasks your party with finding the origin of the Sanctuary spell, hidden in a notorious dungeon. Will this be a successful quest, or your party’s final refuge?

The Old Church

GM: Zoë V

Game: Dungeons & Dragons 5E

Theme: Exploration mystery

The Old Church seems nothing but a legend about the end of the world.
You have travelled to the mountains to find it and retrieve an item you hope to sell for a large sum of gold.

A Trip on the Illithid’s Airship

GM: Sven L (Pref. NL)

Game: Dungeons & Dragons 5E

Theme: High fantasy

You wake up from a dreamless sleep and look around in shock. All around you are fleshy pods containing living beings, but you seem to be free, along with a few other dazed figures stumbling nearby.

Lair of Despair, or Abbey of Hope?

GM: Mathias D

Game: Dungeons & Dragons 5E

Theme: Grim

Have you ever met a clergyman, who just … didn’t feel right? Maybe they serve a different kind of god. Come find out if you’re paranoid, or if there’s something more going on.

In the Shadow of More-doors

GM: Joseph C

Game: Dungeons & Dragons 5E

Theme: Silly dungeon

The Dark Lord is ready to bring doom, but there’s one tiny issue: he lost his glasses and can’t see a thing. As his loyal minions, it’s up to you to venture into the mines of Moronia and recover them, so evil can proceed with 20/20 vision!

Five Goblin Winter

GM: Reed P

Game: Dungeons & Dragons 5E

Theme: Strategy

A greenskin fortress in the wasteland holds your key to a full pardon. There can’t be that many of them to sneak past, right?

D&D at level 8

Eleven Baneful Gates

GM: Bruno V

Game: Dungeons & Dragons 5E

Theme: Dungeon crawl

Haroushin, the high-priest of Zann in Muluk, has found an ancient clay tablet hinting at the location of the fabled ‘Eleven Baneful Gates,’ a scroll said to hold the secret of immortality. All he needs now is a brave group to retrieve it, as the last expedition vanished without a trace.

The Relics of Lillith

GMs: Jordy W, Xavier B, Miguel V, Joost S, Katinka D, Jannes D, Mats S

Game: Dungeons & Dragons 5E

Theme: Dark fantasy

The Veil of Darkness has shattered. Ten members of the Order of Lathander sacrificed their lives to bind her within the church. Will you arrive in time to stop Lillith’s resurrection, or will darkness once again engulf the world?

Inn Too Deep

GM: Friso J

Game: Dungeons & Dragons 5E

Theme: Whimsical adventure

Trade caravans have gone missing in the heart of the Twilight Thickets, and whispers speak of a deadly menace lurking within. You must brave the shadowy forest and uncover the truth behind an oddly inviting tavern that promises more than it appears.

Fight at the Museum

GM: Joeri J

Game: Dungeons & Dragons 5E

Theme: Combat thriller

‘Dino Park’ used to be a very popular tourist attraction in its heyday, but over time, interest faded. To bring in more visitors, the owner had to resort to more … drastic measures.

D&D at level 14

Game of Death

GM: Steve V

Game: Dungeons & Dragons 5E

Theme: Gauntlet

In a high-stakes quest for gold and fame, the heroes must ascend a deadly tower. With every step higher, you face increasingly dangerous trials, testing your skills and unity as you strive to reach the top and claim ultimate glory.

Building Hope

GMs: Bram V, Fonke V, Raoul R, Wouter R

Game: Dungeons & Dragons 5E

Theme: Dark fantasy

The world is consumed by darkness, and hope is fading. As heroes, you and your companions must claim land and build a sanctuary, a spark of light in a dying world. Will you bring hope to these forsaken lands and lead a resurgence?

Other TTRPGs

Book of The Damned

GM: Jules D

Game: Call of Cthulhu 7E

Theme: Horror detective

On a stormy evening, at the apex of Crab Claw Point, lies Lockhart Manor, drawing Collectors, Cultists, and investigators alike with its promise of an auction for the Necronomicon. Will you answer the call?

The Big Bad Snake from Beyond

GM: Nader B

Game: Call of Cathulhu

Theme: Whimsical horror

Your owners are desperately fleeing from a Big Bad Snake, unaware that darker horrors are clawing at reality. Can these feline heroes keep their cool, or will you succumb to the madness of the Great Old Ones’ mewling whispers?

The Birthday Bash

GMs: Brandon C

Game: The One Ring

Theme: Whimsical light

You are cordially invited to Bilbo Baggins’ 75 birthday! As everything is set up, you find that not all goes hunky dory. Is it that despicable Lobelia Sackville-Baggins, or is there an ever bigger threat to the party?

Shadows of Coruscant

GM: Geert L

Game: Star Wars: The Roleplaying Game

Theme: Whimsical investigation

Members from the Rebel Alliance find themselves in the lower levels of Coruscant at the hearth of the Galactic Empire. Our unsong heroes start their adventure in the underbelly of this ecumenopolos, in a shady cantina named The Slippery Sarlac.

The Isle of Silver Blossoms

GM: Jonathan P

Game: Agon

Theme: Greek mythology

The island of Rhoiadon is home to the legendary Gardens of Demeter, and the fields surrounding it are known to bear the finest fruits across all the islands. An excellent place to seek respite on your long voyage across the seas – but as you approach the island, why do the fields look so barren?

DAY OF DUNGEONS

SAT 8 MARCH 2025

St Peter’s Abbey
Sint-Pietersplein 9
9000 Gent

follow us on social media

sign up to our newsletter